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github.com/EasyRPG/Player
/ IsMessage
Method
IsMessage
src/game_map.h:898–900 ·
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Source
from the content-addressed store, hash-verified
896
}
897
898
inline bool MapUpdateAsyncContext::IsMessage() const {
899
return message;
900
}
901
902
inline bool MapUpdateAsyncContext::IsActive() const {
903
return GetAsyncOp().IsActive();
Callers
1
Update
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected