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hub / github.com/EasyRPG/Player / GetParallelMapEvent

Method GetParallelMapEvent

src/game_map.h:882–884  ·  view source on GitHub ↗

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880}
881
882inline int MapUpdateAsyncContext::GetParallelMapEvent() const {
883 return map_event;
884}
885
886inline bool MapUpdateAsyncContext::IsForegroundEvent() const {
887 return foreground_event;

Callers 1

UpdateMapEventsMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected