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github.com/EasyRPG/Player
/ GetParallelMapEvent
Method
GetParallelMapEvent
src/game_map.h:882–884 ·
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Source
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880
}
881
882
inline int MapUpdateAsyncContext::GetParallelMapEvent() const {
883
return map_event;
884
}
885
886
inline bool MapUpdateAsyncContext::IsForegroundEvent() const {
887
return foreground_event;
Callers
1
UpdateMapEvents
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected