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github.com/EasyRPG/Player
/ GetParallelCommonEvent
Method
GetParallelCommonEvent
src/game_map.h:878–880 ·
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Source
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876
}
877
878
inline int MapUpdateAsyncContext::GetParallelCommonEvent() const {
879
return common_event;
880
}
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inline int MapUpdateAsyncContext::GetParallelMapEvent() const {
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return map_event;
Callers
1
UpdateCommonEvents
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected