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/
github.com/EasyRPG/Player
/ GetMapId
Method
GetMapId
src/game_map.cpp:1497–1499 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
1495
}
1496
1497
int Game_Map::GetMapId() {
1498
return Main_Data::game_player->GetMapId();
1499
}
1500
1501
void Game_Map::PrintPathToMap() {
1502
const auto* current_info = &GetMapInfo();
Callers
4
Update
Method · 0.45
OnEncounterEnd
Function · 0.45
IsAnyMovePending
Method · 0.45
RemoveAllPendingMoves
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected