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hub / github.com/EasyRPG/Player / Clear

Method Clear

src/game_map.cpp:432–436  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

430}
431
432void Game_Map::Caching::MapCache::Clear() {
433 for (int i = 0; i < static_cast<int>(ObservedVarOps_END); i++) {
434 refresh_targets_by_varid[i].clear();
435 }
436}
437
438bool Game_Map::CloneMapEvent(int src_map_id, int src_event_id, int target_x, int target_y, int target_event_id, std::string_view target_name) {
439 std::unique_ptr<lcf::rpg::Map> source_map_storage;

Callers 3

SetupFromSaveMethod · 0.45
SetupCommonMethod · 0.45

Calls 1

clearMethod · 0.45

Tested by

no test coverage detected