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hub / github.com/EasyRPG/Player / CommandChangeMainMenuAccess

Method CommandChangeMainMenuAccess

src/game_interpreter.cpp:3463–3466  ·  view source on GitHub ↗

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3461}
3462
3463bool Game_Interpreter::CommandChangeMainMenuAccess(lcf::rpg::EventCommand const& com) { // code 11960
3464 Main_Data::game_system->SetAllowMenu(com.parameters[0] != 0);
3465 return true;
3466}
3467
3468bool Game_Interpreter::CommandConditionalBranch(lcf::rpg::EventCommand const& com) { // Code 12010
3469 const auto& frame = GetFrame();

Callers

nothing calls this directly

Calls 1

SetAllowMenuMethod · 0.80

Tested by

no test coverage detected