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github.com/EasyRPG/Player
/ OnFinishForegroundEvent
Method
OnFinishForegroundEvent
src/game_event.cpp:343–346 ·
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Source
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341
}
342
343
void Game_Event::OnFinishForegroundEvent() {
344
UpdateFacing();
345
SetPaused(false);
346
}
347
348
bool Game_Event::CheckEventAutostart() {
349
if (GetTrigger() == lcf::rpg::EventPage::Trigger_auto_start) {
Callers
1
OnFinishStackFrame
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected