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hub / github.com/EasyRPG/Player / SetTransparency

Method SetTransparency

src/game_character.h:1283–1285  ·  view source on GitHub ↗

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1281}
1282
1283inline void Game_Character::SetTransparency(int value) {
1284 data()->transparency = Utils::Clamp(value, 0, 7);
1285}
1286
1287inline bool Game_Character::IsProcessed() const {
1288 return data()->processed;

Callers 4

move_route.cppFile · 0.80
testPlayerFunction · 0.80
testBasicSetFunction · 0.80
game_character.cppFile · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected