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hub / github.com/EasyRPG/Player / SetMaxStopCount

Method SetMaxStopCount

src/game_character.h:1199–1201  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1197}
1198
1199inline void Game_Character::SetMaxStopCount(int sc) {
1200 data()->max_stop_count = sc;
1201}
1202
1203inline bool Game_Character::IsStopCountActive() const {
1204 return GetStopCount() < GetMaxStopCount();

Callers 4

testStopFunction · 0.80
testPlayerFunction · 0.80
testNonPlayerFunction · 0.80
testBasicSetFunction · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected