| 1103 | } |
| 1104 | |
| 1105 | inline int Game_Character::GetMoveFailureCount() const { |
| 1106 | return data()->easyrpg_move_failure_count; |
| 1107 | } |
| 1108 | |
| 1109 | inline void Game_Character::SetMoveFailureCount(int count) { |
| 1110 | data()->easyrpg_move_failure_count = count; |
no outgoing calls
no test coverage detected