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hub / github.com/EasyRPG/Player / IsContinuous

Method IsContinuous

src/game_character.cpp:1141–1146  ·  view source on GitHub ↗

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1139}
1140
1141bool Game_Character::IsContinuous() const {
1142 auto at = GetAnimationType();
1143 return
1144 at == lcf::rpg::EventPage::AnimType_continuous ||
1145 at == lcf::rpg::EventPage::AnimType_fixed_continuous;
1146}
1147
1148bool Game_Character::IsSpinning() const {
1149 return GetAnimationType() == lcf::rpg::EventPage::AnimType_spin;

Callers 5

testInitFunction · 0.80
game_character.cppFile · 0.80
testStandingFunction · 0.80
testCenterStepFunction · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected