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hub / github.com/EasyRPG/Player / CancelMoveRoute

Method CancelMoveRoute

src/game_character.cpp:785–792  ·  view source on GitHub ↗

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783}
784
785void Game_Character::CancelMoveRoute() {
786 if (IsMoveRouteOverwritten()) {
787 SetMoveFrequency(original_move_frequency);
788 SetMaxStopCountForStep();
789 }
790 SetMoveRouteOverwritten(false);
791 SetMoveRouteFinished(false);
792}
793
794struct SearchNode {
795 int x = 0;

Callers 4

UpdateMethod · 0.80
RemoveAllPendingMovesMethod · 0.80
move_route.cppFile · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected