| 77 | } |
| 78 | |
| 79 | lcf::rpg::State::Restriction Game_Battler::GetSignificantRestriction() const { |
| 80 | return State::GetSignificantRestriction(GetStates()); |
| 81 | } |
| 82 | |
| 83 | bool Game_Battler::CanAct() const { |
| 84 | const auto& states = GetStates(); |
no test coverage detected