| 436 | } |
| 437 | |
| 438 | bool Game_BattleAlgorithm::AlgorithmBase::vStart() { |
| 439 | return true; |
| 440 | } |
| 441 | |
| 442 | void Game_BattleAlgorithm::AlgorithmBase::AddTarget(Game_Battler* target, bool set_current) { |
| 443 | assert(target != nullptr); |
nothing calls this directly
no test coverage detected