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hub / github.com/EasyRPG/Player / Transform

Method Transform

src/game_battlealgorithm.cpp:1625–1628  ·  view source on GitHub ↗

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1623}
1624
1625Game_BattleAlgorithm::Transform::Transform(Game_Battler* source, int new_monster_id) :
1626AlgorithmBase(Type::Transform, source, source), new_monster_id(new_monster_id) {
1627 // no-op
1628}
1629
1630int Game_BattleAlgorithm::Transform::GetActionType() {
1631 return lcf::rpg::EnemyAction::Kind_transformation;

Callers 1

ApplyCustomEffectMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected