| 481 | } |
| 482 | |
| 483 | bool Game_BattleAlgorithm::AlgorithmBase::TargetNext() { |
| 484 | return TargetNextInternal(); |
| 485 | } |
| 486 | |
| 487 | bool Game_BattleAlgorithm::AlgorithmBase::RepeatNext(bool require_valid) { |
| 488 | ++cur_repeat; |
no outgoing calls
no test coverage detected