| 519 | } |
| 520 | |
| 521 | void Game_BattleAlgorithm::AlgorithmBase::SetSwitchDisable(int switch_id) { |
| 522 | switch_off.push_back(switch_id); |
| 523 | } |
| 524 | |
| 525 | const lcf::rpg::Sound* Game_BattleAlgorithm::AlgorithmBase::GetStartSe() const { |
| 526 | return NULL; |
no outgoing calls
no test coverage detected