| 629 | } |
| 630 | |
| 631 | Game_Battler::Weapon Game_BattleAlgorithm::Normal::GetWeapon() const { |
| 632 | if (weapon_style < 0) { |
| 633 | return Game_Battler::WeaponAll; |
| 634 | } |
| 635 | return GetCurrentRepeat() >= weapon_style ? Game_Battler::WeaponSecondary : Game_Battler::WeaponPrimary; |
| 636 | } |
| 637 | |
| 638 | void Game_BattleAlgorithm::Normal::Init(Style style) { |
| 639 | auto* source = GetSource(); |