| 380 | } |
| 381 | |
| 382 | int Game_BattleAlgorithm::AlgorithmBase::GetSourcePose() const { |
| 383 | return lcf::rpg::BattlerAnimation::Pose_Idle; |
| 384 | } |
| 385 | |
| 386 | int Game_BattleAlgorithm::AlgorithmBase::GetCBAMovement() const { |
| 387 | return lcf::rpg::BattlerAnimationItemSkill::Movement_none; |
no test coverage detected