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hub / github.com/EasyRPG/Player / SetBaseMaxSp

Method SetBaseMaxSp

src/game_actor.cpp:1135–1140  ·  view source on GitHub ↗

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1133}
1134
1135void Game_Actor::SetBaseMaxSp(int maxsp) {
1136 int new_sp_mod = data.sp_mod + (maxsp - GetBaseMaxSp());
1137 data.sp_mod = ClampMaxSpMod(new_sp_mod, this);
1138
1139 SetSp(data.current_sp);
1140}
1141
1142int Game_Actor::SetHp(int hp) {
1143 data.current_hp = Utils::Clamp(hp, 0, GetMaxHp());

Callers 6

testLimitsFunction · 0.80
game_actor.cppFile · 0.80
enemyai.cppFile · 0.80
MakeActorFunction · 0.80
SetupFunction · 0.80

Calls 1

ClampMaxSpModFunction · 0.85

Tested by 1

SetupFunction · 0.64