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hub / github.com/EasyRPG/Player / MaxStatBattleValue

Method MaxStatBattleValue

src/game_actor.cpp:58–64  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

56}
57
58int Game_Actor::MaxStatBattleValue() const {
59 auto& val = lcf::Data::system.easyrpg_max_stat_battle_value;
60 if (val == -1) {
61 return 9999;
62 }
63 return val;
64}
65
66int Game_Actor::MaxStatBaseValue() const {
67 auto& val = lcf::Data::system.easyrpg_max_stat_base_value;

Callers 2

testLimitsFunction · 0.45
testLimitsFunction · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected