| 56 | } |
| 57 | |
| 58 | int Game_Actor::MaxStatBattleValue() const { |
| 59 | auto& val = lcf::Data::system.easyrpg_max_stat_battle_value; |
| 60 | if (val == -1) { |
| 61 | return 9999; |
| 62 | } |
| 63 | return val; |
| 64 | } |
| 65 | |
| 66 | int Game_Actor::MaxStatBaseValue() const { |
| 67 | auto& val = lcf::Data::system.easyrpg_max_stat_base_value; |
no outgoing calls
no test coverage detected