| 48 | } |
| 49 | |
| 50 | int Game_Actor::MaxSpValue() const { |
| 51 | auto& val = lcf::Data::system.easyrpg_max_actor_sp; |
| 52 | if (val == -1) { |
| 53 | return 999; |
| 54 | } |
| 55 | return val; |
| 56 | } |
| 57 | |
| 58 | int Game_Actor::MaxStatBattleValue() const { |
| 59 | auto& val = lcf::Data::system.easyrpg_max_stat_battle_value; |
no outgoing calls
no test coverage detected