| 866 | } |
| 867 | |
| 868 | std::string_view Game_Actor::GetSkillName() const { |
| 869 | return dbActor->rename_skill ? std::string_view(dbActor->skill_name) : std::string_view(lcf::Data::terms.command_skill); |
| 870 | } |
| 871 | |
| 872 | void Game_Actor::SetSprite(const std::string &file, int index, bool transparent) { |
| 873 | if (file == dbActor->character_name |
no outgoing calls
no test coverage detected