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hub / github.com/EasyRPG/Player / GetSkillName

Method GetSkillName

src/game_actor.cpp:868–870  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

866}
867
868std::string_view Game_Actor::GetSkillName() const {
869 return dbActor->rename_skill ? std::string_view(dbActor->skill_name) : std::string_view(lcf::Data::terms.command_skill);
870}
871
872void Game_Actor::SetSprite(const std::string &file, int index, bool transparent) {
873 if (file == dbActor->character_name

Callers 1

RefreshCommandWindowMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected