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hub / github.com/EasyRPG/Player / GetPathInsideGamePath

Method GetPathInsideGamePath

src/filefinder.cpp:276–278  ·  view source on GitHub ↗

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274}
275
276std::string FileFinder::GetPathInsideGamePath(std::string_view path_in) {
277 return FileFinder::GetPathInsidePath(Game().GetFullPath(), path_in);
278}
279
280bool FileFinder::IsSupportedArchiveExtension(std::string path) {
281 Utils::LowerCaseInPlace(path);

Callers

nothing calls this directly

Calls 2

GameClass · 0.85
GetFullPathMethod · 0.80

Tested by

no test coverage detected