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hub / github.com/EasyRPG/Player / StretchBlit

Method StretchBlit

src/bitmap.cpp:678–680  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

676}
677
678void Bitmap::StretchBlit(Bitmap const& src, Rect const& src_rect, Opacity const& opacity, Bitmap::BlendMode blend_mode) {
679 StretchBlit(GetRect(), src, src_rect, opacity, blend_mode);
680}
681
682void Bitmap::StretchBlit(Rect const& dst_rect, Bitmap const& src, Rect const& src_rect, Opacity const& opacity, Bitmap::BlendMode blend_mode) {
683 if (opacity.IsTransparent()) {

Callers 7

DrawGaugeMethod · 0.80
RefreshBackgroundMethod · 0.80
RefreshGaugeMethod · 0.80
DrawGaugeSystem2Method · 0.80
DrawMethod · 0.80
BM_StretchBlitFunction · 0.80
BM_StretchBlitRectFunction · 0.80

Calls 4

CreateMaskFunction · 0.85
GetOperatorMethod · 0.80
IsTransparentMethod · 0.45
getMethod · 0.45

Tested by

no test coverage detected