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hub / github.com/EasyRPG/Player / StartThread

Method StartThread

src/audio_generic_midiout.cpp:133–137  ·  view source on GitHub ↗

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131}
132
133void GenericAudioMidiOut::StartThread() {
134 assert(!thread_started);
135 thread_started = true;
136 midi_thread = std::thread(&GenericAudioMidiOut::ThreadFunction, this);
137}
138
139void GenericAudioMidiOut::StopThread() {
140 stop_thread.store(true);

Callers 1

CreateAndGetMidiOutMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected