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github.com/EasyRPG/Player
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Method
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src/audio_generic.cpp:197–199 ·
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195
}
196
197
void GenericAudio::Update() {
198
// no-op, handled by the Decode function called through a thread
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}
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GenericAudioMidiOut* GenericAudio::CreateAndGetMidiOut() {
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if (!midi_thread) {
Callers
1
Decode
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected