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github.com/EasyRPG/Player
/ SetNativeMidiEnabled
Method
SetNativeMidiEnabled
src/audio.cpp:134–136 ·
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Source
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132
}
133
134
void AudioInterface::SetNativeMidiEnabled(bool enable) {
135
cfg.native_midi.Set(enable);
136
}
137
138
std::string AudioInterface::GetFluidsynthSoundfont() const {
139
return cfg.soundfont.Get();
Callers
1
RefreshAudioMidi
Method · 0.80
Calls
1
Set
Method · 0.45
Tested by
no test coverage detected