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github.com/EasyRPG/Player
/ SetFluidsynthSoundfont
Method
SetFluidsynthSoundfont
src/audio.cpp:142–145 ·
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Source
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140
}
141
142
void AudioInterface::SetFluidsynthSoundfont(std::string_view sf) {
143
cfg.soundfont.Set(ToString(sf));
144
MidiDecoder::ChangeFluidsynthSoundfont(sf);
145
}
Callers
1
RefreshAudioSoundfont
Method · 0.80
Calls
1
Set
Method · 0.45
Tested by
no test coverage detected