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github.com/EasyRPG/Player
/ SE_SetGlobalVolume
Method
SE_SetGlobalVolume
src/audio.cpp:110–112 ·
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Source
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108
}
109
110
void AudioInterface::SE_SetGlobalVolume(int volume) {
111
cfg.sound_volume.Set(volume);
112
}
113
114
bool AudioInterface::GetFluidsynthEnabled() const {
115
return cfg.fluidsynth_midi.Get();
Callers
1
RefreshAudio
Method · 0.80
Calls
1
Set
Method · 0.45
Tested by
no test coverage detected