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hub / github.com/EasyRPG/Player / GetFluidsynthSoundfont

Method GetFluidsynthSoundfont

src/audio.cpp:138–140  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

136}
137
138std::string AudioInterface::GetFluidsynthSoundfont() const {
139 return cfg.soundfont.Get();
140}
141
142void AudioInterface::SetFluidsynthSoundfont(std::string_view sf) {
143 cfg.soundfont.Set(ToString(sf));

Callers 2

load_default_sfFunction · 0.80
RefreshAudioSoundfontMethod · 0.80

Calls 1

GetMethod · 0.45

Tested by

no test coverage detected