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hub / github.com/EasyRPG/Player / testAnimFixed

Function testAnimFixed

tests/game_character_anim.cpp:100–106  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

98
99template <typename T>
100static void testAnimFixed(T& ch) {
101 // Fixed animation scenarios never change
102 for (int i = 0; i < 8; ++i) {
103 testChar(ch, 0, 1);
104 ForceUpdate(ch);
105 }
106}
107
108template <typename T>
109static void testAnimJump(T& ch) {

Callers 3

testStandingFunction · 0.85
testPausedFunction · 0.85
testBoatFunction · 0.85

Calls 2

testCharFunction · 0.70
ForceUpdateFunction · 0.70

Tested by

no test coverage detected