| 4 | #include "utils.h" |
| 5 | |
| 6 | static Game_Actor MakeActor(int id) { |
| 7 | return Game_Actor(id); |
| 8 | } |
| 9 | |
| 10 | static lcf::DBBitArray MakeAttributeSet(std::initializer_list<bool> v = {}) { |
| 11 | auto a = lcf::DBBitArray(lcf::Data::attributes.size()); |
no test coverage detected