| 497 | } |
| 498 | |
| 499 | auto* MakeStatActor(int idx, int atk, int def, int spi) { |
| 500 | auto* actor = Main_Data::game_party->GetActor(idx); |
| 501 | Setup(actor, 1, 1, atk, def, spi, 1); |
| 502 | return actor; |
| 503 | } |
| 504 | |
| 505 | TEST_CASE("DefendAdjustment") { |
| 506 | const MockBattle m; |