| 192 | } |
| 193 | |
| 194 | auto* MakeAgiEnemy(int idx, int agi) { |
| 195 | auto* enemy = Main_Data::game_enemyparty->GetEnemy(idx); |
| 196 | Setup(enemy, 1, 1, 1, 1, 1, agi); |
| 197 | return enemy; |
| 198 | } |
| 199 | |
| 200 | auto* MakeAgiActor(int idx, int agi) { |
| 201 | auto* actor = Main_Data::game_party->GetActor(idx); |