| 112 | } |
| 113 | |
| 114 | std::string GetStateRecoveryMessage(const Game_Battler& target, const lcf::rpg::State& state) { |
| 115 | return GetStateMessage(target.GetName(), state.message_recovery); |
| 116 | } |
| 117 | |
| 118 | std::string GetStateAffectedMessage(const Game_Battler& target, const lcf::rpg::State& state) { |
| 119 | return GetStateMessage(target.GetName(), state.message_affected); |
no test coverage detected