| 28 | namespace ActorMessage { |
| 29 | |
| 30 | std::string GetLevelUpMessage(const Game_Actor& actor, int new_level) { |
| 31 | std::stringstream ss; |
| 32 | if (Player::IsRPG2k3E()) { |
| 33 | if (Player::IsPatchManiac() && !lcf::Data::terms.maniac_level_up_a.empty()) { |
| 34 | ss << lcf::Data::terms.maniac_level_up_a << " "; |
| 35 | } |
| 36 | ss << actor.GetName(); |
| 37 | ss << " " << lcf::Data::terms.level_up << " "; |
| 38 | ss << " " << lcf::Data::terms.level; |
| 39 | |
| 40 | if (Player::IsPatchManiac() && !lcf::Data::terms.maniac_level_up_b.empty()) { |
| 41 | ss << " " << lcf::Data::terms.maniac_level_up_b; |
| 42 | } |
| 43 | ss << " " << new_level; |
| 44 | if (Player::IsPatchManiac() && !lcf::Data::terms.maniac_level_up_c.empty()) { |
| 45 | ss << lcf::Data::terms.maniac_level_up_c; |
| 46 | } |
| 47 | return ss.str(); |
| 48 | } else if (Player::IsRPG2kE()) { |
| 49 | ss << new_level; |
| 50 | return Utils::ReplacePlaceholders( |
| 51 | lcf::Data::terms.level_up, |
| 52 | Utils::MakeArray('S', 'V', 'U'), |
| 53 | Utils::MakeSvArray(actor.GetName(), ss.str(), lcf::Data::terms.level) |
| 54 | ); |
| 55 | } else { |
| 56 | std::string particle, space = ""; |
| 57 | if (Player::IsCP932()) { |
| 58 | particle = "は"; |
| 59 | space += " "; |
| 60 | } else { |
| 61 | particle = " "; |
| 62 | } |
| 63 | ss << actor.GetName(); |
| 64 | ss << particle << lcf::Data::terms.level << " "; |
| 65 | ss << new_level << space << lcf::Data::terms.level_up; |
| 66 | return ss.str(); |
| 67 | } |
| 68 | } |
| 69 | |
| 70 | std::string GetLearningMessage(const Game_Actor& actor, const lcf::rpg::Skill& skill) { |
| 71 | if (Player::IsRPG2kE()) { |
no test coverage detected