* Create a Color object from RPG_RT flash values [0,31] * * @param r red color * @param g green color * @param b blue color * @param current_level strength of flash */
| 69 | * @param current_level strength of flash |
| 70 | */ |
| 71 | constexpr Color MakeColor(int r, int g, int b, double current_level) { |
| 72 | return current_level > 0.0 ? Color(r * 8, g * 8, b * 8, current_level * 8) : Color(); |
| 73 | } |
| 74 | |
| 75 | } //namespace Flash |
| 76 |
no test coverage detected