| 154 | } |
| 155 | |
| 156 | int ApplyAttributeSkillMultiplier(int effect, const Game_Battler& target, const lcf::rpg::Skill& skill) { |
| 157 | auto attribute_sets = Utils::MakeArray(&skill.attribute_effects); |
| 158 | return ApplyAttributeMultiplier(effect, target, MakeSpan(attribute_sets)); |
| 159 | } |
| 160 | |
| 161 | } // namespace Attribute |
no test coverage detected