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github.com/DruidMech/UE5_TheUltimateDeveloperCourse
/ IsChasing
Method
IsChasing
Source/Slash/Private/Enemy/Enemy.cpp:258–261 ·
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256
}
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bool AEnemy::IsChasing()
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{
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return EnemyState == EEnemyState::EES_Chasing;
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}
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bool AEnemy::IsAttacking()
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{
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no test coverage detected