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github.com/DruidMech/UE5_TheUltimateDeveloperCourse
/ IsAttacking
Method
IsAttacking
Source/Slash/Private/Enemy/Enemy.cpp:263–266 ·
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261
}
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bool AEnemy::IsAttacking()
264
{
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return EnemyState == EEnemyState::EES_Attacking;
266
}
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bool AEnemy::IsDead()
269
{
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no test coverage detected