| 234 | } |
| 235 | |
| 236 | void AEnemy::ChaseTarget() |
| 237 | { |
| 238 | EnemyState = EEnemyState::EES_Chasing; |
| 239 | GetCharacterMovement()->MaxWalkSpeed = ChasingSpeed; |
| 240 | MoveToTarget(CombatTarget); |
| 241 | } |
| 242 | |
| 243 | bool AEnemy::IsOutsideCombatRadius() |
| 244 | { |
nothing calls this directly
no outgoing calls
no test coverage detected