| 261 | } |
| 262 | |
| 263 | void AMenuSystemCharacter::TurnAtRate(float Rate) |
| 264 | { |
| 265 | // calculate delta for this frame from the rate information |
| 266 | AddControllerYawInput(Rate * BaseTurnRate * GetWorld()->GetDeltaSeconds()); |
| 267 | } |
| 268 | |
| 269 | void AMenuSystemCharacter::LookUpAtRate(float Rate) |
| 270 | { |
nothing calls this directly
no outgoing calls
no test coverage detected