| 3 | using UnrealBuildTool; |
| 4 | |
| 5 | public class MenuSystem : ModuleRules |
| 6 | { |
| 7 | public MenuSystem(ReadOnlyTargetRules Target) : base(Target) |
| 8 | { |
| 9 | PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs; |
| 10 | |
| 11 | PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "HeadMountedDisplay", "OnlineSubsystemSteam", "OnlineSubsystem"}); |
| 12 | } |
| 13 | } |
nothing calls this directly
no outgoing calls
no test coverage detected