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github.com/DruidMech/MultiplayerCourseBlasterGame
/ IsFull
Method
IsFull
Source/Blaster/Weapon/Weapon.cpp:342–345 ·
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Source
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340
}
341
342
bool AWeapon::IsFull()
343
{
344
return Ammo == MagCapacity;
345
}
346
347
FVector AWeapon::TraceEndWithScatter(const FVector& HitTarget)
348
{
Callers
2
Reload
Method · 0.80
UpdateShotgunAmmoValues
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected