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hub / github.com/DruidMech/MultiplayerCourseBlasterGame / OnHit

Method OnHit

Source/Blaster/Weapon/Projectile.cpp:52–55  ·  view source on GitHub ↗

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50}
51
52void AProjectile::OnHit(UPrimitiveComponent* HitComp, AActor* OtherActor, UPrimitiveComponent* OtherComp, FVector NormalImpulse, const FHitResult& Hit)
53{
54 Destroy();
55}
56
57void AProjectile::SpawnTrailSystem()
58{

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected