| 18 | } |
| 19 | |
| 20 | void AFlag::Dropped() |
| 21 | { |
| 22 | SetWeaponState(EWeaponState::EWS_Dropped); |
| 23 | FDetachmentTransformRules DetachRules(EDetachmentRule::KeepWorld, true); |
| 24 | FlagMesh->DetachFromComponent(DetachRules); |
| 25 | SetOwner(nullptr); |
| 26 | BlasterOwnerCharacter = nullptr; |
| 27 | BlasterOwnerController = nullptr; |
| 28 | } |
| 29 | |
| 30 | void AFlag::ResetFlag() |
| 31 | { |
no outgoing calls
no test coverage detected