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/
github.com/DruidMech/MultiplayerCourseBlasterGame
/ BeginPlay
Method
BeginPlay
Source/Blaster/Weapon/Flag.cpp:85–89 ·
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Source
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83
}
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void AFlag::BeginPlay()
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{
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Super::BeginPlay();
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InitialTransform = GetActorTransform();
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}
Callers
nothing calls this directly
Calls
no outgoing calls
Tested by
no test coverage detected