| 850 | } |
| 851 | |
| 852 | void ABlasterCharacter::Jump() |
| 853 | { |
| 854 | if (Combat && Combat->bHoldingTheFlag) return; |
| 855 | if (bDisableGameplay) return; |
| 856 | if (bIsCrouched) |
| 857 | { |
| 858 | UnCrouch(); |
| 859 | } |
| 860 | else |
| 861 | { |
| 862 | Super::Jump(); |
| 863 | } |
| 864 | } |
| 865 | |
| 866 | void ABlasterCharacter::FireButtonPressed() |
| 867 | { |
nothing calls this directly
no outgoing calls
no test coverage detected