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Functions13,774 in github.com/DragonJoker/Castor3D

↓ 4 callersMethodneedsYInv
include/Core/Castor3D/Shader/Shaders/GlslTextureConfiguration.hpp:93
↓ 4 callersFunctionnegate
source/Core/Castor3D/Shader/Shaders/GlslDerivativeValue.cpp:386
↓ 4 callersMethodoccupancy
include/Core/Castor3D/Render/Node/PipelinesNodes.hpp:341
↓ 4 callersMethodpadding
\return The padding value at given index. */
include/Core/Castor3D/Gui/Layout/Layout.hpp:174
↓ 4 callersMethodparseFile
tools/GuiCommon/Shader/StcContext.cpp:13
↓ 4 callersMethodpauseAnimation
source/Core/Castor3D/Scene/Animation/AnimatedObject.cpp:59
↓ 4 callersMethodphi
include/Core/Castor3D/Shader/Shaders/GlslBRDFHelpers.hpp:31
↓ 4 callersMethodpointLightLevels
include/Core/Castor3D/Shader/Ubos/ClustersUbo.hpp:53
↓ 4 callersMethodposDir
include/Core/Castor3D/Shader/Shaders/GlslLight.hpp:51
↓ 4 callersMethodprepareTextures
source/Core/Castor3D/Material/Pass/Pass.cpp:673
↓ 4 callersMethodpushCpuJob
source/Core/Castor3D/Engine.cpp:1461
↓ 4 callersMethodraySphereIntersect
source/Plugins/Generic/AtmosphereScattering/AtmosphereModel.cpp:580
↓ 4 callersFunctionregisterMeshletNodeCommands
source/Core/Castor3D/Render/Node/QueueRenderNodes.cpp:351
↓ 4 callersMethodrelativePosition
include/Core/Castor3D/Shader/Ubos/OverlayUbo.hpp:49
↓ 4 callersMethodrelease
include/Core/Castor3D/Render/RenderDevice.hpp:205
↓ 4 callersMethodremap
source/Core/Castor3D/Shader/Shaders/GlslUtils.cpp:88
↓ 4 callersMethodremoveControl
source/Core/Castor3D/Gui/Layout/Layout.cpp:70
↓ 4 callersFunctionremoveFlag
source/Core/Castor3D/Material/Texture/TextureConfiguration.cpp:273
↓ 4 callersMethodreserveSpaceIfHidden
\return The item reserve space if hidden status. */
include/Core/Castor3D/Gui/Layout/Layout.hpp:167
↓ 4 callersFunctionscaleUV
include/Core/Castor3D/Shader/Shaders/GlslTextureConfiguration.hpp:36
↓ 4 callersMethodscatteringRay
source/Plugins/Generic/AtmosphereScattering/AtmosphereModel.hpp:99
↓ 4 callersMethodsetBackgroundInvisible
include/Core/Castor3D/Gui/Theme/StyleControl.hpp:59
↓ 4 callersMethodsetBone
include/Core/Castor3D/Model/Skeleton/Animation/SkeletonAnimationBone.hpp:46
↓ 4 callersMethodsetBorderMaterial
source/Core/Castor3D/Overlay/BorderPanelOverlay.cpp:43
↓ 4 callersMethodsetBorderPosition
include/Core/Castor3D/Overlay/BorderPanelOverlay.hpp:301
↓ 4 callersFunctionsetD24U
include/Core/CastorUtils/Graphics/PixelComponents.hpp:587
↓ 4 callersMethodsetEmissive
include/Core/Castor3D/Material/Pass/Component/Lighting/EmissiveComponent.hpp:110
↓ 4 callersMethodsetLightingModelId
include/Core/Castor3D/Material/Material.hpp:190
↓ 4 callersMethodsetMaxLod
include/Core/Castor3D/Material/Texture/Sampler.hpp:228
↓ 4 callersMethodsetMinLod
include/Core/Castor3D/Material/Texture/Sampler.hpp:223
↓ 4 callersMethodsetMovedControl
source/Core/Castor3D/Gui/ControlsManager.cpp:378
↓ 4 callersMethodsetPixelBorderSize
include/Core/Castor3D/Overlay/BorderPanelOverlay.hpp:294
↓ 4 callersMethodsetResizedControl
source/Core/Castor3D/Gui/ControlsManager.cpp:398
↓ 4 callersMethodsetRoughness
source/Interop/ComCastor3D/Castor3D/ComPass.cpp:256
↓ 4 callersFunctionsetS8U
include/Core/CastorUtils/Graphics/PixelComponents.hpp:617
↓ 4 callersMethodsetSource
source/Core/Castor3D/Shader/Program.cpp:186
↓ 4 callersMethodsetSpecular
source/Interop/ComCastor3D/Castor3D/ComPass.cpp:220
↓ 4 callersMethodsetSpeedFactor
tools/GuiCommon/System/SpaceMouseController.cpp:158
↓ 4 callersMethodsetStrength
source/Plugins/Generic/AnisotropicMaterial/AnisotropyComponent.hpp:157
↓ 4 callersMethodsetTitle
source/Core/Castor3D/Miscellaneous/ProgressBar.cpp:40
↓ 4 callersMethodsetTransmission
include/Core/Castor3D/Material/Pass/Component/Lighting/TransmissionComponent.hpp:97
↓ 4 callersMethodsetTransmittanceMap
source/Plugins/Generic/AtmosphereScattering/AtmosphereModel.hpp:248
↓ 4 callersMethodsetTwoSided
source/Interop/ComCastor3D/Castor3D/ComPass.cpp:142
↓ 4 callersFunctionsetupMemory
include/Core/Castor3D/Miscellaneous/DebugName.hpp:16
↓ 4 callersMethodshowIrradiance
*\~english *name * Mutators. *\~french *name * Mutateurs. */ @{*/
include/Core/Castor3D/Scene/Background/Background.hpp:376
↓ 4 callersFunctionsnapMatrix
source/Core/Castor3D/Shader/Ubos/LpvLightConfigUbo.cpp:26
↓ 4 callersMethodsplitScales
include/Core/Castor3D/Shader/Shaders/GlslShadow.hpp:76
↓ 4 callersMethodspotLightLevels
include/Core/Castor3D/Shader/Ubos/ClustersUbo.hpp:54
↓ 4 callersFunctionstbi__bitcount
source/Core/CastorUtils/Graphics/stb_image.h:4941
↓ 4 callersFunctionstbi__bitcount
include/Core/CastorUtils/Graphics/stb_image.h:4941
↓ 4 callersFunctionstbi__cleanup_jpeg
clean up the temporary component buffers
source/Core/CastorUtils/Graphics/stb_image.h:3570
↓ 4 callersFunctionstbi__cleanup_jpeg
clean up the temporary component buffers
include/Core/CastorUtils/Graphics/stb_image.h:3570
↓ 4 callersFunctionstbi__compute_y
source/Core/CastorUtils/Graphics/stb_image.h:1542
↓ 4 callersFunctionstbi__compute_y
include/Core/CastorUtils/Graphics/stb_image.h:1542
↓ 4 callersFunctionstbi__compute_y_16
source/Core/CastorUtils/Graphics/stb_image.h:1591
↓ 4 callersFunctionstbi__compute_y_16
include/Core/CastorUtils/Graphics/stb_image.h:1591
↓ 4 callersFunctionstbi__end_write_file
source/Core/CastorUtils/Graphics/stb_image_write.h:291
↓ 4 callersFunctionstbi__end_write_file
include/Core/CastorUtils/Graphics/stb_image_write.h:291
↓ 4 callersFunctionstbi__extend_receive
combined JPEG 'receive' and JPEG 'extend', since baseline always extends everything it receives.
source/Core/CastorUtils/Graphics/stb_image.h:1923
↓ 4 callersFunctionstbi__extend_receive
combined JPEG 'receive' and JPEG 'extend', since baseline always extends everything it receives.
include/Core/CastorUtils/Graphics/stb_image.h:1923
↓ 4 callersFunctionstbi__high_bit
returns 0..31 for the highest set bit
source/Core/CastorUtils/Graphics/stb_image.h:4929
↓ 4 callersFunctionstbi__high_bit
returns 0..31 for the highest set bit
include/Core/CastorUtils/Graphics/stb_image.h:4929
↓ 4 callersFunctionstbi__jpeg_get_bit
source/Core/CastorUtils/Graphics/stb_image.h:1950
↓ 4 callersFunctionstbi__jpeg_get_bit
include/Core/CastorUtils/Graphics/stb_image.h:1950
↓ 4 callersFunctionstbi__load_and_postprocess_8bit
source/Core/CastorUtils/Graphics/stb_image.h:1108
↓ 4 callersFunctionstbi__load_and_postprocess_8bit
include/Core/CastorUtils/Graphics/stb_image.h:1108
↓ 4 callersFunctionstbi__malloc_mad2
mallocs with size overflow checking
source/Core/CastorUtils/Graphics/stb_image.h:978
↓ 4 callersFunctionstbi__malloc_mad2
mallocs with size overflow checking
include/Core/CastorUtils/Graphics/stb_image.h:978
↓ 4 callersFunctionstbi__readval
source/Core/CastorUtils/Graphics/stb_image.h:5835
↓ 4 callersFunctionstbi__readval
include/Core/CastorUtils/Graphics/stb_image.h:5835
↓ 4 callersFunctionstbi__shiftsigned
source/Core/CastorUtils/Graphics/stb_image.h:4951
↓ 4 callersFunctionstbi__shiftsigned
include/Core/CastorUtils/Graphics/stb_image.h:4951
↓ 4 callersFunctionstbi__start_mem
initialize a memory-decode context
source/Core/CastorUtils/Graphics/stb_image.h:777
↓ 4 callersFunctionstbi__start_mem
initialize a memory-decode context
include/Core/CastorUtils/Graphics/stb_image.h:777
↓ 4 callersFunctionstbi__start_write_file
source/Core/CastorUtils/Graphics/stb_image_write.h:278
↓ 4 callersFunctionstbi__start_write_file
include/Core/CastorUtils/Graphics/stb_image_write.h:278
↓ 4 callersFunctionstbi__tga_get_comp
returns STBI_rgb or whatever, 0 on error
source/Core/CastorUtils/Graphics/stb_image.h:5221
↓ 4 callersFunctionstbi__tga_get_comp
returns STBI_rgb or whatever, 0 on error
include/Core/CastorUtils/Graphics/stb_image.h:5221
↓ 4 callersFunctionstbi__zget8
source/Core/CastorUtils/Graphics/stb_image.h:3846
↓ 4 callersFunctionstbi__zget8
include/Core/CastorUtils/Graphics/stb_image.h:3846
↓ 4 callersFunctionstbir__add_empty_ring_buffer_entry
source/Core/CastorUtils/Graphics/stb_image_resize.h:1414
↓ 4 callersFunctionstbir__add_empty_ring_buffer_entry
include/Core/CastorUtils/Graphics/stb_image_resize.h:1414
↓ 4 callersFunctionstbir__get_contributors
source/Core/CastorUtils/Graphics/stb_image_resize.h:906
↓ 4 callersFunctionstbir__get_contributors
include/Core/CastorUtils/Graphics/stb_image_resize.h:906
↓ 4 callersFunctionstbir__get_filter_pixel_width
This is the maximum number of input samples that can affect an output sample with the given filter
source/Core/CastorUtils/Graphics/stb_image_resize.h:880
↓ 4 callersFunctionstbir__get_filter_pixel_width
This is the maximum number of input samples that can affect an output sample with the given filter
include/Core/CastorUtils/Graphics/stb_image_resize.h:880
↓ 4 callersFunctionstbir__saturate
source/Core/CastorUtils/Graphics/stb_image_resize.h:569
↓ 4 callersFunctionstbir__saturate
include/Core/CastorUtils/Graphics/stb_image_resize.h:569
↓ 4 callersMethodsunDirection
source/Plugins/Generic/AtmosphereScattering/AtmosphereScatteringUbo.hpp:85
↓ 4 callersFunctionsystemEndianToLittleEndian
include/Core/CastorUtils/Data/Endianness.hpp:246
↓ 4 callersFunctiontdefl_flush_block
source/Core/CastorUtils/Graphics/tinyexr.h:3653
↓ 4 callersMethodtessellationFactor
source/Plugins/Generic/WavesRendering/WavesUbo.hpp:104
↓ 4 callersFunctiontoInt
source/Core/CastorUtils/Miscellaneous/StringUtils.cpp:61
↓ 4 callersMethodtoString
source/Core/Castor3D/Material/Texture/TextureUnit.cpp:730
↓ 4 callersFunctiontranslateUV
include/Core/Castor3D/Shader/Shaders/GlslTextureConfiguration.hpp:20
↓ 4 callersMethodtryFind
*\~english *\brief Looks for an element with given name. *\param[in] name The object name. *\return The found element, nullptr if not found
include/Core/CastorUtils/Design/ResourceCacheBase.hpp:411
↓ 4 callersMethodtryFindImage
include/Core/Castor3D/Engine.hpp:1252
↓ 4 callersMethodupdate
source/Core/Castor3D/Overlay/DebugOverlays.cpp:132
↓ 4 callersMethodupdate
source/Core/Castor3D/Render/Frustum.cpp:50
↓ 4 callersMethodupdate
source/Core/Castor3D/Render/Overlays/OverlayRenderer.cpp:1093
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